Collaboration-Based Usability Training for Developers
dc.contributor.author | Latzina, Markus | de_DE |
dc.contributor.author | Rummel, Bernard | de_DE |
dc.contributor.editor | Herczeg, Michael | de_DE |
dc.contributor.editor | Prinz, Wolfgang | de_DE |
dc.contributor.editor | Oberquelle, Horst | de_DE |
dc.date.accessioned | 2017-11-22T14:38:04Z | |
dc.date.available | 2017-11-22T14:38:04Z | |
dc.date.issued | 2002 | |
dc.description.abstract | Applying user-centered design methodology, we developed a usability training workshop for beginning developers which has remarkable impact on participants’ attitudes towards the collaboration with nontechnical professions. Mainly through a simulation game we let course participants experience typical pitfalls of and opportunities for collaboration with non-technical professions in the development team, with the primary focus on User Interface Designers. Rather than teaching abstract high-level usability principles we induce learning by insight and social forms of learning. | de_DE |
dc.identifier.isbn | 3-519-00364-3 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/6767 | |
dc.language.iso | en | |
dc.publisher | B. G. Teubner | de_DE |
dc.relation.ispartof | Mensch & Computer 2002: Vom interaktiven Werkzeug zu kooperativen Arbeits- und Lernwelten | de_DE |
dc.title | Collaboration-Based Usability Training for Developers | de_DE |
dc.type | Text/Conference Paper | de_DE |
gi.citation.endPage | 291 | |
gi.citation.publisherPlace | Stuttgart | de_DE |
gi.citation.startPage | 285 | |
gi.conference.sessiontitle | Verteiltes Lehren und Lernen in der Weiterbildung | de_DE |
gi.document.quality | digidoc | en_US |
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