Auflistung nach Schlagwort "user studies"
1 - 2 von 2
Treffer pro Seite
Sortieroptionen
- KonferenzbeitragAutoWSD: Virtual Reality Automated Driving Simulator for Rapid HCI Prototyping(Mensch und Computer 2019 - Tagungsband, 2019) Riegler, Andreas; Riener, Andreas; Holzmann, ClemensHuman factors research in automated driving is nowadays often conducted using either low-quality setups such as 2D monitors or highly expensive driving simulators with motion platforms. Additionally, software for automated driving scenarios is often expensive and hard to modify for different scenarios. We intend to bridge this gap by proposing a low-cost, high-fidelity immersive prototyping solution by utilizing the recent advances in development of virtual reality (VR): AutoWSD - Automated driving simulator for research on windshield displays. We showcase a hybrid software and hardware solution that is based on the popular and widely used Unity development platform. Furthermore, we demonstrate the little effort needed to create scenarios for user studies, and thereby foster discussion about potential improvements and extensions for AutoWSD, as well as the topic of trust, acceptance, user experience and simulator sickness in automation.
- KonferenzbeitragBlinded by novelty: a reflection on participant curiosity and novelty in automated vehicle studies based on experiences from the field(Mensch und Computer 2020 - Tagungsband, 2020) Mirnig, Alexander G.; Gärtner, Magdalena; Meschtscherjakov, Alexander; Tscheligi, ManfredInteracting with a novel technology or a known technology in a novel context can influence a user's interaction with said technology in both a positive or negative way. Research is often primarily interested in capturing interaction under regular conditions, rendering such influences less desirable. Depending on the actual novelty of any given technology, such halo or novelty effects might be weaker or stronger, and thereby more difficult to mitigate. In this paper, we want to share a number of experiences related to participant curiosity and technology novelty in interaction with automated vehicles. We intend to use our experiences from several studies to open the discussion on a potential underestimation of technology novelty and its effects on user research in vehicle automation technology and want to particularly highlight the role, researchers, manufacturers, and media play in shaping such effects.