Auflistung nach Schlagwort "ecosystem"
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- KonferenzbeitragAgent-based Models as a Method to Analyse Privacy-friendly Business Models in an Assistant Ecosystem(Open Identity Summit 2020, 2020) Kubach, Michael; Fähnrich, Nicolas; Mihale-Wilson, CristinaVarious projects and initiatives strive towards designing privacy friendly open platforms and ecosystems for digital products and services. However, besides mastering technical challenges, achieving economic viability and broad market success has so far proven to be difficult for these initiatives. Based on a publicly funded research project, this study focuses on the business model design for an open digital ecosystem for privacy friendly and trustworthy intelligent assistants. We present how the agent-based modelling technique can be employed to evaluate how business models perform in various constellations of an open digital ecosystem. Thus, our work relates to the strategic choice of suitable business models as an important success factor for privacy and security-relevant technologies.
- TextdokumentThe ENTOURAGE Privacy and Security Reference Architecture for Internet of Things Ecosystems(Open Identity Summit 2019, 2019) Zibuschka, Jan; Horsch, Moritz; Kubach, MichaelThe Internet of Things (IoT), with its ubiquitous sensors and actuators, enables highly useful novel use cases, notably in the field of digital assistance. It also raises unprecedented privacy and security issues. This contribution presents a reference architecture for an ecosystem of digital assistants with minimal barriers of entry, that aims to be both secure and privacy-respecting. We present concise definitions, requirements, and a layered architectural structure for IoT assistants. Moreover, we introduce privacy and security assistants building on privacy patterns such as privacy dashboard, privacy mode and security and privacy policies and interface.
- KonferenzbeitragA mixed reality environmental simulation to support learning about maritime habitats(Mensch und Computer 2019 - Tagungsband, 2019) Taulien, Andre; Paulsen, Anika; Streland, Tim; Jessen, Benedikt; Wittke, Stefan; Teistler, MichaelEnvironmental simulations allow for an easy and safe acquisition of knowledge about hard-to-reach habitats. We present a mixed-reality simulation that enables the user to convert (parts of) an arbitrary place like his or her own living room into a maritime habitat, using the example of the Baltic Sea. The user explores the virtual underwater world by walking in the real world. Typical characteristics and elements of the simulated habitat are integrated by adjusting light refraction and textures, and by adding animals, plants, and stones. The virtual animals respond to the user’s movement. Rearranging real world objects causes the virtual world to change its appearance as well. User tests show that the environmental simulation provides an authentic insight into the Baltic Sea habitat and is well received with regard to the overall user experience. However, for first-time users, conveying more formal knowledge does not seem to work as well (yet) as compared to a conventional textbook approach.