Auflistung nach Schlagwort "User Needs"
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- KonferenzbeitragCyMe [si:][mi:]: Personalized and Seamless Menstrual Health Tracking(Mensch und Computer 2024 - Workshopband, 2024) Principe, Marinja; Stebler, Debs; Sou, Davinny; Kowatsch, Tobias; Nißen, MarciaMenstruating individuals experience various physiological and psychological changes throughout their reproductive lives and each menstrual cycle. Although numerous menstrual health tracking apps, exist, there is limited research on the impact of customization options and personalized visualizations of menstrual cycle data and associated symptoms on user experiences. Furthermore, evidence on the long-term effects of these features on menstrual health awareness and literacy is sparse. This demo contribution presents “CyMe” [siː][miː], a menstrual health tracking prototype designed to support the different needs of individuals while focusing on a simple yet effective reporting approach integrating smartphone and smartwatch data. CyMe focuses on customization options for seamless data reporting and personalized visualizations, enabling users to focus on their individual menstrual health challenges. CyMe also aims to enhance the user experience by giving the user agency over the look and feel of the application, allowing them to adjust self-reporting options, colors, and reminders and connect different sensor devices. This approach should support the wide range of needs of menstruating individuals to be seen and allow users to get actionable insights into their menstrual health.
- WorkshopbeitragThe Level of Harmony: A Validation Strategy for Brand & User Experience(Mensch und Computer 2017 - Tagungsband, 2017) Frison, Anna-Katharina; Zotz, Pamela; Riener, AndreasTo stay competitive, users’ needs have to be continuously addressed and holistically contemplated. Likewise, in order to create a harmonic user and brand experience, also brands’ own values have to be regarded carefully. In this work, we present a first version (work-in progress) of an evaluation strategy aimed at assessing how to validate the level of harmony between brand and user experience at the touch-point of a user interface. The goal is to support design agencies to iteratively create and justify the designs to their clients. Our hypothesis is that human values can be taken as representations of universal psychological human needs, which companies want to constitute to reach a certain audience. The assumptions is, that from the level certain psychological needs are fulfilled by using a product, it can be deriving whether or not brand values could be translated into a product by design. Initial results confirm our hypothesis and reveal insights about matches and mismatches between UX and BX.