Auflistung nach Autor:in "Springer, Melanie"
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- WorkshopbeitragAchievements in Exergames for Parkinson s Patients(Mensch & Computer 2012: interaktiv informiert – allgegenwärtig und allumfassend!?, 2012) Springer, Melanie; Herrlich, Marc; Krannich, Dennis; Malaka, RainerWhile playing good games should be intrinsically rewarding, additional extrinsic rewards such as achievements if applied with care can further enhance the game experience and foster player motivation. However, if applied in an uninformed way, extrinsically induced motivation can also devalue the intrinsic rewards in the player s perception. The impact of achievements on the game experience of special target groups like older people suffering from Parkinson s disease is still largely unexplored. In this paper, two types of achievements are evaluated for the exergame Sterntaler . Sterntaler was specifically developed for patients suffering from Parkinson s disease to motivate them to do physical exercises. Our results show that the majority of the participants prefer achievements to no achievements, with a near equal split between the different types of achievements included in this study.
- KonferenzbeitragWuppDi! – Supporting Physiotherapy of Parkinson ́s Disease Patients via Motion-based Gaming(Mensch & Computer 2011: überMEDIEN|ÜBERmorgen, 2011) Assad, Oliver; Hermann, Robert; Lilla, Damian; Mellies, Björn; Meyer, Ronald; Shevach, Liron; Siegel, Sandra; Springer, Melanie; Tiemkeo, Saranat; Voges, Jens; Wieferich, Jan; Herrlich, Marc; Krause, Markus; Malaka, RainerThe Parkinson’s disease is a neurodegenerative disorder with a range of symptoms such as slowness, rigidity, resting tremor (trembling), and an impairment of postural balance leading to disturbance of gait and falling. Continuous exercises are an effective strategy to maintain the patient’s movement abilities, slowing down the progression of the disease. Self-directed exercises in addition to supervised physiotherapy sessions are not only beneficial, but necessary. This paper presents an approach to support Parkinson’s disease patients in their daily exercises using the playful context of different motionbased digital games adapted from physiotherapy.